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		<id>http://coimuck.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Battle_Rush</id>
		<title>Battle Rush - Revision history</title>
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		<updated>2026-04-29T09:02:57Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.25.3</generator>

	<entry>
		<id>http://coimuck.com/wiki/index.php?title=Battle_Rush&amp;diff=5048&amp;oldid=prev</id>
		<title>Legion at 09:53, 14 July 2013</title>
		<link rel="alternate" type="text/html" href="http://coimuck.com/wiki/index.php?title=Battle_Rush&amp;diff=5048&amp;oldid=prev"/>
				<updated>2013-07-14T09:53:38Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&#039;diff diff-contentalign-left&#039;&gt;
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				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 09:53, 14 July 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| width=&amp;quot;60%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| width=&amp;quot;60%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&amp;lt;u&amp;gt;System&amp;lt;/U&amp;gt;: When attacked with techniques that render your attack and magic weaker (Such as Rend Magic) or unable to use a limb (Arm/Leg Shots) and you do not make your first defense you may make a check of Resilience+[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Knowledge&lt;/del&gt;]]+&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Maintain Gear &lt;/del&gt;to decrease the effectiveness of the incoming&amp;#160; ability by 50%.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&amp;lt;u&amp;gt;System&amp;lt;/U&amp;gt;: When attacked with techniques that render your attack and magic weaker (Such as Rend Magic) or unable to use a limb (Arm/Leg Shots) and you do not make your first defense you may make a check of Resilience+[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Vitality&lt;/ins&gt;]]+&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Reactive/Battle Rush vs. the To-Hit roll of the technique &lt;/ins&gt;to decrease the effectiveness of the incoming&amp;#160; ability by 50%.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Legion</name></author>	</entry>

	<entry>
		<id>http://coimuck.com/wiki/index.php?title=Battle_Rush&amp;diff=2253&amp;oldid=prev</id>
		<title>Kioshi: Created page with &#039;{| width=&quot;80%&quot; |In the heat of battle, a true warrior becomes focused beyond even the means of most magical and special effects to hold on them long.  That focus can be refined i…&#039;</title>
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				<updated>2011-06-15T06:10:44Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#039;{| width=&amp;quot;80%&amp;quot; |In the heat of battle, a true warrior becomes focused beyond even the means of most magical and special effects to hold on them long.  That focus can be refined i…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|In the heat of battle, a true warrior becomes focused beyond even the means of most magical and special effects to hold on them long.  That focus can be refined into an art where a combatant can focus his will at the moment he feels the power wash over him, lessening the impact of those debilitating effects, and putting them back into the fray faster than their less-prepared brothers.&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{| width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|&amp;lt;u&amp;gt;System&amp;lt;/U&amp;gt;: When attacked with techniques that render your attack and magic weaker (Such as Rend Magic) or unable to use a limb (Arm/Leg Shots) and you do not make your first defense you may make a check of Resilience+[[Knowledge]]+Maintain Gear to decrease the effectiveness of the incoming  ability by 50%.&lt;br /&gt;
|}&lt;br /&gt;
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 &lt;br /&gt;
----&lt;br /&gt;
 &lt;br /&gt;
Back to [[Character Abilities]]&lt;br /&gt;
 &lt;br /&gt;
Back to [[Fighter]]&lt;/div&gt;</summary>
		<author><name>Kioshi</name></author>	</entry>

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