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		<id>http://coimuck.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Beatdown</id>
		<title>Beatdown - Revision history</title>
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		<updated>2026-04-28T22:08:07Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://coimuck.com/wiki/index.php?title=Beatdown&amp;diff=4285&amp;oldid=prev</id>
		<title>Legion: Created page with &#039;Rousing the crowds requires savagery and showmanship.  By using their skills to deliver flashy but horribly damaging blows, a Gladiator can extend the fight a little longer with …&#039;</title>
		<link rel="alternate" type="text/html" href="http://coimuck.com/wiki/index.php?title=Beatdown&amp;diff=4285&amp;oldid=prev"/>
				<updated>2013-03-13T03:17:50Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#039;Rousing the crowds requires savagery and showmanship.  By using their skills to deliver flashy but horribly damaging blows, a Gladiator can extend the fight a little longer with …&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Rousing the crowds requires savagery and showmanship.  By using their skills to deliver flashy but horribly damaging blows, a Gladiator can extend the fight a little longer with some misses, and then a vicious ending strike.&lt;br /&gt;
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&amp;lt;u&amp;gt;System&amp;lt;/u&amp;gt;: The Gladiator spends 4 MP, and takes a To-Hit penalty to do extra damage.  The baseline modifier, the Damage bonus is +4 PATK, and the To-Hit penalty is -8.  Every 4 ranks, the PATK bonus increases by 2, and the penalty lowers by 1, culminating in +16 PATK/-2 To-Hit at rank 24.&lt;br /&gt;
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&amp;lt;u&amp;gt;Category&amp;lt;/u&amp;gt;: [[Weapon Tech|[Weapon Tech]]]&lt;br /&gt;
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Back to [[Character Abilities]]&lt;br /&gt;
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Back to [[Gladiator]]&lt;/div&gt;</summary>
		<author><name>Legion</name></author>	</entry>

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