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		<id>http://coimuck.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Conversion</id>
		<title>Conversion - Revision history</title>
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		<updated>2026-04-29T13:59:03Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://coimuck.com/wiki/index.php?title=Conversion&amp;diff=5100&amp;oldid=prev</id>
		<title>Ivory at 10:53, 14 July 2013</title>
		<link rel="alternate" type="text/html" href="http://coimuck.com/wiki/index.php?title=Conversion&amp;diff=5100&amp;oldid=prev"/>
				<updated>2013-07-14T10:53:53Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&#039;diff diff-contentalign-left&#039;&gt;
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				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 10:53, 14 July 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| width=&amp;quot;60%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| width=&amp;quot;60%&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&amp;lt;u&amp;gt;System&amp;lt;/u&amp;gt;: Roll Intelligence+[[Alchemy]]+Conversion vs. 20 to cause any Item in inventory to have the opposite effect.  Healing items will harm, status heal items will cause the status effect.  Items that heal multiple effects cannot be Converted.  If roll is failed, item is destroyed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&amp;lt;u&amp;gt;System&amp;lt;/u&amp;gt;: Roll Intelligence+[[Alchemy]]+&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Active/&lt;/ins&gt;Conversion vs. 20 to cause any Item in inventory to have the opposite effect.  Healing items will harm, status heal items will cause the status effect.  Items that heal multiple effects cannot be Converted.  If roll is failed, item is destroyed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&amp;lt;u&amp;gt;Category&amp;lt;/u&amp;gt;: [[Chemistry|[Chemistry]]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&amp;lt;u&amp;gt;Category&amp;lt;/u&amp;gt;: [[Chemistry|[Chemistry]]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ivory</name></author>	</entry>

	<entry>
		<id>http://coimuck.com/wiki/index.php?title=Conversion&amp;diff=4862&amp;oldid=prev</id>
		<title>Kioshi: Created page with &#039;{| width=&quot;80%&quot; |Forces sometimes work in opposition.  Healing harm, curing poision, forestalling death.  These are all things that Alchemy has helped bring to the masses.  But…&#039;</title>
		<link rel="alternate" type="text/html" href="http://coimuck.com/wiki/index.php?title=Conversion&amp;diff=4862&amp;oldid=prev"/>
				<updated>2013-07-07T20:00:44Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#039;{| width=&amp;quot;80%&amp;quot; |Forces sometimes work in opposition.  Healing harm, curing poision, forestalling death.  These are all things that Alchemy has helped bring to the masses.  But…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|Forces sometimes work in opposition.  Healing harm, curing poision, forestalling death.  These are all things that Alchemy has helped bring to the masses.  But sometimes when an Alchemist does not have the proper items on hand to make life miserable for people who wanted to do the same, they can take many different compounds and reverse their functions.&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
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{| width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|&amp;lt;u&amp;gt;System&amp;lt;/u&amp;gt;: Roll Intelligence+[[Alchemy]]+Conversion vs. 20 to cause any Item in inventory to have the opposite effect.  Healing items will harm, status heal items will cause the status effect.  Items that heal multiple effects cannot be Converted.  If roll is failed, item is destroyed.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;u&amp;gt;Category&amp;lt;/u&amp;gt;: [[Chemistry|[Chemistry]]]&lt;br /&gt;
|}&lt;br /&gt;
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 &lt;br /&gt;
----&lt;br /&gt;
 &lt;br /&gt;
Back to [[Character Abilities]]&lt;br /&gt;
&lt;br /&gt;
Back to [[Alchemist]]&lt;/div&gt;</summary>
		<author><name>Kioshi</name></author>	</entry>

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