Difference between revisions of "Adrenaline Rush"
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| − | | | + | |When struck, there is the pain and shock, but someone with the right training can use that pain and channel it into something more productive. This can grant the user a few moments of clarity and speed of thought and movement until it fades once more, but during that time one can be afforded a small advantage that can be the difference between retaliation and being struck again. |
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| − | |<u>System</u>: | + | |<u>System</u>: Non-Stackable minor combat speed boost for Rank/8 rounds on successful skill check of [[Stamina]]+[[Endurance]]+Adrenaline Rush after taking HP Damage. |
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Revision as of 06:24, 1 September 2010
| When struck, there is the pain and shock, but someone with the right training can use that pain and channel it into something more productive. This can grant the user a few moments of clarity and speed of thought and movement until it fades once more, but during that time one can be afforded a small advantage that can be the difference between retaliation and being struck again. |
| System: Non-Stackable minor combat speed boost for Rank/8 rounds on successful skill check of Stamina+Endurance+Adrenaline Rush after taking HP Damage. |
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