Difference between revisions of "Evasion"
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− | | | + | |Cutpurses are trained to be nimble, and as such they can get the balance and timing to be able to dodge an incoming blow better than most. It is not a sure thing, but at times that little edge is enough to get the advantage back and run. Because in the profession of a thief, a fleet foot is often times better than a sharp blade by any stretch of road. |
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− | |<u>System</u>: | + | |<u>System</u>: This ability grans +1 to Dodge Rolls and an additional +1 per every 6 ranks (+5 total). |
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Latest revision as of 05:07, 19 October 2010
Cutpurses are trained to be nimble, and as such they can get the balance and timing to be able to dodge an incoming blow better than most. It is not a sure thing, but at times that little edge is enough to get the advantage back and run. Because in the profession of a thief, a fleet foot is often times better than a sharp blade by any stretch of road. |
System: This ability grans +1 to Dodge Rolls and an additional +1 per every 6 ranks (+5 total). |
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