Difference between revisions of "Wide Swing"
From CoIWiki
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
− | {| width=" | + | {| width="80%" |
− | | | + | |The technique is simple, and one that every Warrior seems to learn at first. Dig your heels in, torque your hips, and use your shoulders as you throw yourself into the hardest and most powerful attack you can. With the build-up it can be easy to see it coming, so a foe can defend or get out of the way. But when that swing comes... it's a matter of all or nothing, and usually a lot of injuries. |
|} | |} | ||
{| width="60%" | {| width="60%" | ||
− | |<u>System</u>: | + | |<u>System</u>: By spending 3 mp the warrior may turn a simple standard melee attack into an melee range area of attack. The number of people struck are 2 + 1 per every 8 ranks (5 at max). |
|- | |- | ||
|<u>Categories</u>: [[Weapon Tech|[Weapon Tech]]] | |<u>Categories</u>: [[Weapon Tech|[Weapon Tech]]] |
Latest revision as of 06:21, 6 December 2010
The technique is simple, and one that every Warrior seems to learn at first. Dig your heels in, torque your hips, and use your shoulders as you throw yourself into the hardest and most powerful attack you can. With the build-up it can be easy to see it coming, so a foe can defend or get out of the way. But when that swing comes... it's a matter of all or nothing, and usually a lot of injuries. |
System: By spending 3 mp the warrior may turn a simple standard melee attack into an melee range area of attack. The number of people struck are 2 + 1 per every 8 ranks (5 at max). |
Categories: [Weapon Tech] |
Back to Character Abilities
Back to Warrior