Difference between revisions of "First Aid"
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− | | | + | |The user has learned the art of treating injuries in the midst of battle. Though the treatment is minor, this field medicine has saved more than one life and enabled the wounded to rejoin their companions on the field. |
− | The user has learned the art of treating injuries in the midst of battle. Though the treatment is minor, this field medicine has saved more than one life and enabled the wounded to rejoin their companions on the field. | + | |
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|<u>System</U>: Spend 1 MP to either heal HP equal to the user's rank or Cure Poison or Blind Status. This ability can target either self or an ally adjacent to the user. | |<u>System</U>: Spend 1 MP to either heal HP equal to the user's rank or Cure Poison or Blind Status. This ability can target either self or an ally adjacent to the user. | ||
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+ | |<u>Categories</u>: [[Basic Training|[Basic Training]]] [[Chemistry|[Chemistry]]] | ||
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Latest revision as of 05:50, 14 June 2011
The user has learned the art of treating injuries in the midst of battle. Though the treatment is minor, this field medicine has saved more than one life and enabled the wounded to rejoin their companions on the field. |
System: Spend 1 MP to either heal HP equal to the user's rank or Cure Poison or Blind Status. This ability can target either self or an ally adjacent to the user. |
Categories: [Basic Training] [Chemistry] |
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