Difference between revisions of "Steal Gil"
From CoIWiki
(Created page with '{| width="60%" | As the name says, this ability will enable a player to steal gil from an enemy within battle, the amount stolen increasing by 1% per every two ranks in the abili…') |
|||
Line 6: | Line 6: | ||
{| width="60%" | {| width="60%" | ||
|<u>System</U>: Dexterity+Agility+Steal-Gil Defended with a Insight+Alertness+Alertness/Streetwise check. | |<u>System</U>: Dexterity+Agility+Steal-Gil Defended with a Insight+Alertness+Alertness/Streetwise check. | ||
+ | |- | ||
+ | ||<u>Categories</u>:[[Thievery|[Thievery]]] | ||
|} | |} | ||
Revision as of 14:07, 13 July 2011
As the name says, this ability will enable a player to steal gil from an enemy within battle, the amount stolen increasing by 1% per every two ranks in the ability (upto a max of 12% of target's current gil if successfully stolen). It can be used outside of battle, but at half efficiency (upto a max of 6% of targets current gil if successful) and staff will be alerted to the thievery. (Notes: Will need to have a code added so that when someone uses steal-gil outside of combat that staff can go back and look at the poses around that period to assure that everything was on the up and up. Possible orther system-log tags could be added with timestamps for other things - See Legion for his ideas). |
System: Dexterity+Agility+Steal-Gil Defended with a Insight+Alertness+Alertness/Streetwise check. |
Categories:[Thievery] |
Back to Character Abilities
Back to Thief