Difference between revisions of "Heavy Blow"
From CoIWiki
(2 intermediate revisions by one other user not shown) | |||
Line 6: | Line 6: | ||
{| width="60%" | {| width="60%" | ||
|<u>System</U>: The user sacrifices 20% of their final calculated attack roll to gain rank% bonus damage. | |<u>System</U>: The user sacrifices 20% of their final calculated attack roll to gain rank% bonus damage. | ||
+ | |- | ||
+ | |<u>Categories</u>: [[Basic Training|[Basic Training]]] [[Weapon Tech|[Weapon Tech]]] | ||
|} | |} | ||
Latest revision as of 12:32, 6 July 2013
Sometimes it's not in how you hit, but simply how *hard* you hit. Trading finesse for brute force, the user of this ability can strike for more damage on the next blow. |
System: The user sacrifices 20% of their final calculated attack roll to gain rank% bonus damage. |
Categories: [Basic Training] [Weapon Tech] |
Back to Character Abilities
Back to Fighter