Difference between revisions of "Cure"
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| School: [[Basic Magic|[Basic Magic]]] [[White Magic|[White Magic]]] [[Red Magic|[Red Magic]]] | | School: [[Basic Magic|[Basic Magic]]] [[White Magic|[White Magic]]] [[Red Magic|[Red Magic]]] | ||
|- | |- | ||
− | | Check: Resilience+[[Resistance]]+Cure | + | | Check: Resilience+[[Resistance]]+Active/Cure |
|- | |- | ||
| Element: White | | Element: White |
Latest revision as of 11:20, 14 July 2013
Along with destructive magics, Mages are also taught basic curative magics. Cure is the ability for a Mage to negate the temporary damage received in battle, and who's healing light has the effect of harming or even destroying the undead. |
System: |
School: [Basic Magic] [White Magic] [Red Magic] |
Check: Resilience+Resistance+Active/Cure |
Element: White |
Spell Power: 15 |
Cost: 4mp |
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