Difference between revisions of "Drain"
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− | | | + | |A Green Mage cannot truly Heal in the same fashion as a White Mage can, they can however take the health from another to give to themselves. The macabre connotations are not often lost upon those who wield Green Magic, nor on their fellow magic-users, but it is often ignored over the practicality of the spell's concept. Hurt them to heal yourself. Unless you try it on the undead... |
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− | | School: | + | | School:[[Green Magic|[Green Magic]]] |
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− | | Check: Attunement+[[Arcana]]+Drain | + | | Check: Attunement+[[Arcana]]+Active/Drain |
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| Element: Black | | Element: Black |
Latest revision as of 11:33, 14 July 2013
A Green Mage cannot truly Heal in the same fashion as a White Mage can, they can however take the health from another to give to themselves. The macabre connotations are not often lost upon those who wield Green Magic, nor on their fellow magic-users, but it is often ignored over the practicality of the spell's concept. Hurt them to heal yourself. Unless you try it on the undead... |
System: |
School:[Green Magic] |
Check: Attunement+Arcana+Active/Drain |
Element: Black |
Effect: When used the spell deals damage to the target and heals the caster for the same amount. A warning though, if used on undead the target will be healed and the caster harmed. |
Spell Power: 10 |
Cost: 10mp |
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