Difference between revisions of "Throw Stone"
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+ | |Though never a strong attack, the ability to find and hurl stones at targets when no other weapons present themselves has long been a fall back for those working with nothing better at hand. Often times unexpected, the stinging stones tend to catch their targets off guard and force them to stagger back a bit to regain their composure. | ||
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+ | |<u>System</u>: Make a check of Dexterity+[[Ranged]]+Active/Throw Stone to hit (defended as normal by target). The attack, should it succeed, will deal (Rating/2) damage (minimum of 1) and have a (Rating*2)% chance to knock target back 1 space. Max range of the throw is 3 spaces. | ||
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+ | |<u>Categories</u>: [[Basic Training|[Basic Training]]] [[Dirty Tricks|[Dirty Tricks]]] | ||
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Back to [[Character Abilities]] | Back to [[Character Abilities]] | ||
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Latest revision as of 11:50, 14 July 2013
Though never a strong attack, the ability to find and hurl stones at targets when no other weapons present themselves has long been a fall back for those working with nothing better at hand. Often times unexpected, the stinging stones tend to catch their targets off guard and force them to stagger back a bit to regain their composure. |
System: Make a check of Dexterity+Ranged+Active/Throw Stone to hit (defended as normal by target). The attack, should it succeed, will deal (Rating/2) damage (minimum of 1) and have a (Rating*2)% chance to knock target back 1 space. Max range of the throw is 3 spaces. |
Categories: [Basic Training] [Dirty Tricks] |
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