Difference between revisions of "Armor Break"

From CoIWiki
Jump to: navigation, search
(Created page with '{| width="80%" |The strength of a knight is not just a body made fit to wear the heaviest of armors like a set of finery, but also of the mind and skill to know how to strike the…')
 
m
 
(One intermediate revision by one other user not shown)
Line 5: Line 5:
 
   
 
   
 
{| width="60%"
 
{| width="60%"
|<u>System</u>: Melee Attack with Strength+[[Melee]]+Active/Armor Break  Success does no damage, but lowers PDEF by 2+(Rank/4) for 1+(Rank/6 Rounds.)
+
|<u>System</u>: Melee Attack with Strength+[[Melee]]+Active/Armor Break. Success does no damage, but lowers PDEF by 2+(Rank/4) for 1+(Rank/6 Rounds.)
 
|-
 
|-
|<u>Categories</u>: [[Tactics]]
+
|<u>Categories</u>: [[Tactics|[Tactics]]]
 
|-
 
|-
 
|}
 
|}

Latest revision as of 01:40, 22 July 2013

The strength of a knight is not just a body made fit to wear the heaviest of armors like a set of finery, but also of the mind and skill to know how to strike their foes.  When faced with man or monster too tough for a single strike to fell, a good knight will spend his time weakening them first, wearing chinks and holes into their armor, so when the inevitable killing blow comes, it cannot be turned away.


System: Melee Attack with Strength+Melee+Active/Armor Break. Success does no damage, but lowers PDEF by 2+(Rank/4) for 1+(Rank/6 Rounds.)
Categories: [Tactics]



Back to Character Abilities

Back to Knight