Difference between revisions of "Whisper War"
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* [[World View]] : A young woman comes to grips with her world view when she speaks to her verbal sparring partner. | * [[World View]] : A young woman comes to grips with her world view when she speaks to her verbal sparring partner. | ||
* [[Promotion/Day Five of Captivity]] : A young Captain gets promoted and learns a lesson. | * [[Promotion/Day Five of Captivity]] : A young Captain gets promoted and learns a lesson. | ||
+ | * [[The Walker]] : Every journey starts with a single step. | ||
* [[Temple Steps]] : A priestess, a warrior, and a nobleman discuss mercy and other things on the temple steps. | * [[Temple Steps]] : A priestess, a warrior, and a nobleman discuss mercy and other things on the temple steps. | ||
* [[Fireplace Whispers]] : One noble finds that even the pops and sizzles of flames hold secrets. | * [[Fireplace Whispers]] : One noble finds that even the pops and sizzles of flames hold secrets. | ||
* [[Council Letters]] : Members of Emberstrand's ruling council receive a deluge of letters on policy. | * [[Council Letters]] : Members of Emberstrand's ruling council receive a deluge of letters on policy. | ||
* [[A Summoner's Call]] : Marduke travels to Bur-Omisace, hoping to drum up support for Emberstrand's plight. | * [[A Summoner's Call]] : Marduke travels to Bur-Omisace, hoping to drum up support for Emberstrand's plight. | ||
− | + | * [[Day Twelve of Captivity]] : A young woman reflects on important things while in captivity. | |
− | + | * [[Dark Knight Rises]] : Four defend the farms of Emberstrand from a foul-mouthed and powerful Bangaa Dark Knight. | |
+ | * [[Unconventional Warfare]] : Mordecai's crew and the strange Zhgir find out who has been capturing monsters out on Giza Plains. | ||
+ | * [[Interlude - Recovering Losses]] : Kulgkar Tuguf heads back to Giza Plains to pick up the pieces of his plan. | ||
+ | * [[Operation Gysahl]] : An Archadian military operation launched on Emberstrand's aerodrome is driven back. | ||
+ | * [[Personal Effects]] : Even Archadian officers have to see to their dead ... and to themselves. | ||
+ | * [[Emperor's Edict]] : The Archadian Emperor makes a decision after events that have transpired. | ||
+ | * [[Pawn to Knight]] : Rozarrian intelligence reports the aftermath of events. | ||
+ | * [[Airship Battles Are Metal]] : The Archadian Empire tries to intercede on Leetle's plans to unite the sky pirates. | ||
+ | * [[Tunnel into the Waterways]] : The Rozarrians have been quiet up until now, and adventurers find out why. | ||
+ | * [[Kandala TP]] : A Emberstrand delegation travels to the city of Kandala to try to negotiate their alliance. | ||
+ | * [[Attack of the Storm]] : Things become serious when Archadian forces use old magic tied with new weapons. | ||
+ | * [[Strategic Retreat]] : The Epilogue to Act One of Whisper War | ||
Back to [[RP Logs]] | Back to [[RP Logs]] |
Latest revision as of 17:32, 20 September 2013
In 900 OV, a war began with a whisper. Two Empires were inexorably drawn into a conflict, repeating history once again. Chronicled within are those who were drawn, either as puppets or perpetrators of The Whisper War.
- A Late Courier : Information is critical when planning war, and one General dislikes tardiness.
- Opening Shots : The first shots are fired in a two pronged attack.
- Day Two of Captivity : A young woman finds out war plans while in captivity.
- Rook to Bishop : Word has reached Rozarrian ears regarding recent events in Emberstrand.
- World View : A young woman comes to grips with her world view when she speaks to her verbal sparring partner.
- Promotion/Day Five of Captivity : A young Captain gets promoted and learns a lesson.
- The Walker : Every journey starts with a single step.
- Temple Steps : A priestess, a warrior, and a nobleman discuss mercy and other things on the temple steps.
- Fireplace Whispers : One noble finds that even the pops and sizzles of flames hold secrets.
- Council Letters : Members of Emberstrand's ruling council receive a deluge of letters on policy.
- A Summoner's Call : Marduke travels to Bur-Omisace, hoping to drum up support for Emberstrand's plight.
- Day Twelve of Captivity : A young woman reflects on important things while in captivity.
- Dark Knight Rises : Four defend the farms of Emberstrand from a foul-mouthed and powerful Bangaa Dark Knight.
- Unconventional Warfare : Mordecai's crew and the strange Zhgir find out who has been capturing monsters out on Giza Plains.
- Interlude - Recovering Losses : Kulgkar Tuguf heads back to Giza Plains to pick up the pieces of his plan.
- Operation Gysahl : An Archadian military operation launched on Emberstrand's aerodrome is driven back.
- Personal Effects : Even Archadian officers have to see to their dead ... and to themselves.
- Emperor's Edict : The Archadian Emperor makes a decision after events that have transpired.
- Pawn to Knight : Rozarrian intelligence reports the aftermath of events.
- Airship Battles Are Metal : The Archadian Empire tries to intercede on Leetle's plans to unite the sky pirates.
- Tunnel into the Waterways : The Rozarrians have been quiet up until now, and adventurers find out why.
- Kandala TP : A Emberstrand delegation travels to the city of Kandala to try to negotiate their alliance.
- Attack of the Storm : Things become serious when Archadian forces use old magic tied with new weapons.
- Strategic Retreat : The Epilogue to Act One of Whisper War
Back to RP Logs