Difference between revisions of "Dirty Move"

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Latest revision as of 04:51, 21 April 2010

When used on an adjacent target, a successful strike with Dirty Move will temporarily blind the target for 2 combat rounds, or until someone else removes the status. Will not work on individuals with any eye-coverings or full helmets. The attacker cannot use this ability if they are dual-wielding.


System: Insight+Agility+Dirty Move vs a standard Block or Dodge defense roll.



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