Difference between revisions of "Heavy Blow"

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Latest revision as of 12:32, 6 July 2013

Sometimes it's not in how you hit, but simply how *hard* you hit. Trading finesse for brute force, the user of this ability can strike for more damage on the next blow.


System: The user sacrifices 20% of their final calculated attack roll to gain rank% bonus damage.
Categories: [Basic Training] [Weapon Tech]



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