Difference between revisions of "Elementalist"
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There is power everywhere. There is power in the ground, in the air, in the water, and flowing through the trees. But the elements are intrinsically linked to these energies, and as such, most mages do not have the time nor discipline to try and draw out those minute energies for practical use. Enter the Elementalist. An individual who has learned through patience and meditation to focus along the natural lines of power that exist in all things and give nature a voice... a voice that is not always a happy one. | There is power everywhere. There is power in the ground, in the air, in the water, and flowing through the trees. But the elements are intrinsically linked to these energies, and as such, most mages do not have the time nor discipline to try and draw out those minute energies for practical use. Enter the Elementalist. An individual who has learned through patience and meditation to focus along the natural lines of power that exist in all things and give nature a voice... a voice that is not always a happy one. | ||
− | <B><U>Requirements</u>: </b> [[Green Mage]] Lvl. | + | <B><U>Requirements</u>: </b> [[Green Mage]] Lvl. 3, [[Black Mage]] Lvl. 3 |
=Abilities= | =Abilities= | ||
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==Passive Ability== | ==Passive Ability== | ||
− | * | + | *Naturalist: Add +4 to Any Endurance or Survival Rolls |
==Movement Ability== | ==Movement Ability== |
Latest revision as of 23:31, 9 July 2013
There is power everywhere. There is power in the ground, in the air, in the water, and flowing through the trees. But the elements are intrinsically linked to these energies, and as such, most mages do not have the time nor discipline to try and draw out those minute energies for practical use. Enter the Elementalist. An individual who has learned through patience and meditation to focus along the natural lines of power that exist in all things and give nature a voice... a voice that is not always a happy one.
Requirements: Green Mage Lvl. 3, Black Mage Lvl. 3
Contents
Abilities
Active Abilities
Support Abilities
Reactive Ability
Passive Ability
- Naturalist: Add +4 to Any Endurance or Survival Rolls
Movement Ability
- TBA
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