Difference between revisions of "Whisper War"
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* [[Airship Battles Are Metal]] : The Archadian Empire tries to intercede on Leetle's plans to unite the sky pirates.  | * [[Airship Battles Are Metal]] : The Archadian Empire tries to intercede on Leetle's plans to unite the sky pirates.  | ||
* [[Tunnel into the Waterways]] : The Rozarrians have been quiet up until now, and adventurers find out why.  | * [[Tunnel into the Waterways]] : The Rozarrians have been quiet up until now, and adventurers find out why.  | ||
| − | * [[Kandala]] : A Emberstrand delegation travels to the city of Kandala to try to negotiate their alliance.  | + | * [[Kandala TP]] : A Emberstrand delegation travels to the city of Kandala to try to negotiate their alliance.  | 
| + | * [[Attack of the Storm]] : Things become serious when Archadian forces use old magic tied with new weapons.  | ||
| + | * [[Strategic Retreat]] : The Epilogue to Act One of Whisper War  | ||
Back to [[RP Logs]]  | Back to [[RP Logs]]  | ||
Latest revision as of 17:32, 20 September 2013
In 900 OV, a war began with a whisper. Two Empires were inexorably drawn into a conflict, repeating history once again. Chronicled within are those who were drawn, either as puppets or perpetrators of The Whisper War.
- A Late Courier : Information is critical when planning war, and one General dislikes tardiness.
 - Opening Shots : The first shots are fired in a two pronged attack.
 - Day Two of Captivity : A young woman finds out war plans while in captivity.
 - Rook to Bishop : Word has reached Rozarrian ears regarding recent events in Emberstrand.
 - World View : A young woman comes to grips with her world view when she speaks to her verbal sparring partner.
 - Promotion/Day Five of Captivity : A young Captain gets promoted and learns a lesson.
 - The Walker : Every journey starts with a single step.
 - Temple Steps : A priestess, a warrior, and a nobleman discuss mercy and other things on the temple steps.
 - Fireplace Whispers : One noble finds that even the pops and sizzles of flames hold secrets.
 - Council Letters : Members of Emberstrand's ruling council receive a deluge of letters on policy.
 - A Summoner's Call : Marduke travels to Bur-Omisace, hoping to drum up support for Emberstrand's plight.
 - Day Twelve of Captivity : A young woman reflects on important things while in captivity.
 - Dark Knight Rises : Four defend the farms of Emberstrand from a foul-mouthed and powerful Bangaa Dark Knight.
 - Unconventional Warfare : Mordecai's crew and the strange Zhgir find out who has been capturing monsters out on Giza Plains.
 - Interlude - Recovering Losses : Kulgkar Tuguf heads back to Giza Plains to pick up the pieces of his plan.
 - Operation Gysahl : An Archadian military operation launched on Emberstrand's aerodrome is driven back.
 - Personal Effects : Even Archadian officers have to see to their dead ... and to themselves.
 - Emperor's Edict : The Archadian Emperor makes a decision after events that have transpired.
 - Pawn to Knight : Rozarrian intelligence reports the aftermath of events.
 - Airship Battles Are Metal : The Archadian Empire tries to intercede on Leetle's plans to unite the sky pirates.
 - Tunnel into the Waterways : The Rozarrians have been quiet up until now, and adventurers find out why.
 - Kandala TP : A Emberstrand delegation travels to the city of Kandala to try to negotiate their alliance.
 - Attack of the Storm : Things become serious when Archadian forces use old magic tied with new weapons.
 - Strategic Retreat : The Epilogue to Act One of Whisper War
 
Back to RP Logs