Difference between revisions of "Acid Flask"
From CoIWiki
Line 1: | Line 1: | ||
− | {| width=" | + | {| width="80%" |
− | | | + | |In chemistry, there are two elements dealt with when trying to find proper chemical reactions. Acids and Bases. Acids tend to be the more excitable of the two, being known to do anything from sour or spice a meal to melt metal. With a Chemist's knowledge of how to properly apply an acid, it can even be used in combat. A flask of blue fluid that can burn flesh, fur, and metal alike, this general purpose solvent is one of their everyday needs, but also serves a generous use in combat. |
|} | |} | ||
{| width="60%" | {| width="60%" | ||
− | |<u>System</u>: Make a skill check of | + | |<u>System</u>: Make a skill check of Dexterity+[[Ranged]]+Acid Flask, defended as a ranged attack, throw a vial of acid upto 3 spaces. 1 damage per rank + rank x2% chance of gaining [Burn] status. |
|} | |} | ||
Revision as of 04:45, 13 October 2010
In chemistry, there are two elements dealt with when trying to find proper chemical reactions. Acids and Bases. Acids tend to be the more excitable of the two, being known to do anything from sour or spice a meal to melt metal. With a Chemist's knowledge of how to properly apply an acid, it can even be used in combat. A flask of blue fluid that can burn flesh, fur, and metal alike, this general purpose solvent is one of their everyday needs, but also serves a generous use in combat. |
System: Make a skill check of Dexterity+Ranged+Acid Flask, defended as a ranged attack, throw a vial of acid upto 3 spaces. 1 damage per rank + rank x2% chance of gaining [Burn] status. |
Back to Character Abilities
Back to Chemist