Difference between revisions of "Throw Stone"
From CoIWiki
Line 1: | Line 1: | ||
− | {| width=" | + | {| width="80%" |
− | | | + | |Though never a strong attack, the ability to find and hurl stones at targets when no other weapons present themselves has long been a fall back for those working with nothing better at hand. Often times unexpected, the stinging stones tend to catch their targets off guard and force them to stagger back a bit to regain their composure. |
|} | |} | ||
{| width="60%" | {| width="60%" | ||
− | |<u>System</u>: | + | |<u>System</u>: Make a check of Dexterity+Ranged+Throw Stone to hit (defended as normal by target). The resulting damage, should the attack succeed, will inflict Ability Rating/2 damage and have a Ability Rating * 2% chance to knock target back 1 space. Max range of the throw is 3 spaces. |
|} | |} | ||
Revision as of 06:04, 4 July 2010
Though never a strong attack, the ability to find and hurl stones at targets when no other weapons present themselves has long been a fall back for those working with nothing better at hand. Often times unexpected, the stinging stones tend to catch their targets off guard and force them to stagger back a bit to regain their composure. |
System: Make a check of Dexterity+Ranged+Throw Stone to hit (defended as normal by target). The resulting damage, should the attack succeed, will inflict Ability Rating/2 damage and have a Ability Rating * 2% chance to knock target back 1 space. Max range of the throw is 3 spaces. |
Back to Character Abilities
Back to Thief