Difference between revisions of "Shell"
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− | | | + | |Black Mages hurt people, White Mages put them back together, but Green Mages slip between those two opposites by having learned out to create an armor of magical energy around themselves. With a Shell in place, incoming offensive spells are diffused somewhat, cushioning the recipient from taking the full brunt of the assault. As with most Green Magics, it does not seem as directly effective as it's sister disciplines until seen in action. |
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− | |<u>System</ | + | |<u>System</U>: |
+ | |- | ||
+ | |School: [[Green Magic|[Green Magic]]] [[Red Magic|[Red Magic]]] | ||
+ | |- | ||
+ | | Effect: 25% PDEF Bonus to Defense | ||
+ | |- | ||
+ | | Duration: Standard (4 Rounds) | ||
+ | |- | ||
+ | | Cost: 8mp | ||
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Latest revision as of 05:10, 27 October 2010
Black Mages hurt people, White Mages put them back together, but Green Mages slip between those two opposites by having learned out to create an armor of magical energy around themselves. With a Shell in place, incoming offensive spells are diffused somewhat, cushioning the recipient from taking the full brunt of the assault. As with most Green Magics, it does not seem as directly effective as it's sister disciplines until seen in action. |
System: |
School: [Green Magic] [Red Magic] |
Effect: 25% PDEF Bonus to Defense |
Duration: Standard (4 Rounds) |
Cost: 8mp |
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