Difference between revisions of "Counter-Tackle"
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|Counter a successful attack by tackling the attacker. | |Counter a successful attack by tackling the attacker. | ||
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− | |<u>System</U>:When the user receives damage from a standard melee range attack, the system will auto-roll Strength+Counter-Tackle+Brawl/Tackling using the result as the attack roll and unarmed PATK (Strength+Dex * 1.5) as Blunt Damage, as well as Rank % chance of 1-space Knockback | + | |<u>System</U>: When the user receives damage from a standard melee range attack, the system will auto-roll Strength+Counter-Tackle+Brawl/Tackling using the result as the attack roll and unarmed PATK (Strength+Dex * 1.5) as Blunt Damage, as well as Rank % chance of 1-space Knockback |
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Revision as of 06:52, 21 June 2010
Counter a successful attack by tackling the attacker. |
System: When the user receives damage from a standard melee range attack, the system will auto-roll Strength+Counter-Tackle+Brawl/Tackling using the result as the attack roll and unarmed PATK (Strength+Dex * 1.5) as Blunt Damage, as well as Rank % chance of 1-space Knockback |
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