Difference between revisions of "Heavy Blow"
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|<u>System</U>: The user sacrifices 20% of their final calculated attack roll to gain rank% bonus damage. | |<u>System</U>: The user sacrifices 20% of their final calculated attack roll to gain rank% bonus damage. | ||
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− | |<u>Categories</u>: [[Basic Training|[Basic Training]]] [[Weapon Tech|[Weapon Tech]]] | + | |<u>Categories</u>: [[Basic Training|[Basic Training]]] [[Weapon Tech|[Weapon Tech]]] [[Jutsu|[Jutsu]]] |
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Revision as of 05:52, 14 June 2011
Sometimes it's not in how you hit, but simply how *hard* you hit. Trading finesse for brute force, the user of this ability can strike for more damage on the next blow. |
System: The user sacrifices 20% of their final calculated attack roll to gain rank% bonus damage. |
Categories: [Basic Training] [Weapon Tech] [Jutsu] |
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