Difference between revisions of "Rend Magic"
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− | |<u>System</u>: By forgoing doing physical damage a squire may make a check of Acuity+[[Melee]]+Rend Magic, which may be defended as normal, and inflict a penalty to magical attack rolls and damage rolls of -1 per 4 ranks in this ability for 1 turn + 1 per 8 ranks. | + | |<u>System</u>: By forgoing doing physical damage a squire may make a check of Acuity+[[Melee]]+Active/Rend Magic, which may be defended as normal, and inflict a penalty to magical attack rolls and damage rolls of -1 per 4 ranks in this ability for 1 turn + 1 per 8 ranks. |
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|<u>Categories:</u> [[Tactics|[Tactics]]] | |<u>Categories:</u> [[Tactics|[Tactics]]] |
Latest revision as of 10:13, 14 July 2013
Tactics means understanding not only how to attack, but where and when to attack as well. A flat blow will often times stun or disrupt a magic-users ability to focus themselves easily, thus rendering not only their damaging, but healing and supportive magics to be lessened for a short time. With enough, their magic might become so weak as to force them to use other means of defense, or possibly to surrender. |
System: By forgoing doing physical damage a squire may make a check of Acuity+Melee+Active/Rend Magic, which may be defended as normal, and inflict a penalty to magical attack rolls and damage rolls of -1 per 4 ranks in this ability for 1 turn + 1 per 8 ranks. |
Categories: [Tactics] |
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