Difference between revisions of "Search"
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− | |<u>System</u>: Take random equipped item from enemy in Death status with a check of Insight+[[Alertness]]+Search with a TN of 20. Which item is taken is determined by a +dice 1d(number of inventory slots). This ability also gives a skill buff for Insight roles: +1 per 6 ranks (+4 bonus at max). | + | |<u>System</u>: Take random equipped item from enemy in Death status with a check of Insight+[[Alertness]]+Support/Search with a TN of 20. Which item is taken is determined by a +dice 1d(number of inventory slots). This ability also gives a skill buff for Insight roles: +1 per 6 ranks (+4 bonus at max). |
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Latest revision as of 11:56, 14 July 2013
A good eye can spot the occasional valuable hanging from a downed foes person, be it a ring, earring, or other affectation. Sometimes it might even be an item or a potion half out of it's holster. Either way you slice it, as a good thief passes by, he can reach down and occasionally get a good grab in passing on those little valuables, pocketting them for later appraisal. |
System: Take random equipped item from enemy in Death status with a check of Insight+Alertness+Support/Search with a TN of 20. Which item is taken is determined by a +dice 1d(number of inventory slots). This ability also gives a skill buff for Insight roles: +1 per 6 ranks (+4 bonus at max). |
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