Puck
Puck is a minor spirit who managed to work his way up through the spirit courts, a favorite of Shiva. As such, he has some control over the ice and cold. Puck also detests any form of heat whatsoever. If it is not at least barely survivable-cold when he is summoned, he will refuse to come. He lives within the great ice locked Galleon that rises from the centre of the Icefields. The Sunset Swan of fabled legend; the first Galleon to brave the pack ice of the farthest north, though the ship never returned, locked in ice and lost it is remembered here, in the realm of Puck as his home.
His area is the very ice itself, it is under his watchful gaze that glacier's creep, that frost forms and icicles shine on winter nights in he northern climes and it is he who sends the icy laden clouds that flow across the desert lands from the north that bring the life giving rain that gives sustenance to the harsh climate of the baking sands. He will only pact those people who have braved the ice and cold of his realm. He will set several tasks for the summoner seeking his pact.
1. The Survival - The summoner must survive a night sleeping out beneath the stars in the Icefield
2. The Dive - A Summoner must willingly enter the ice cold water of the Icefield and dive down to retrieve an object left for them. If they are successful in this then Puck will offer them pact.
Prerequisites Archetype-Summon 5, Ice-Summon 10,
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