Difference between revisions of "Armor Break"

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|<u>System</u>: Melee Attack with Strength+[[Melee]]+Active/Armor Break  Success does no damage, but lowers PDEF by 2+(Rank/4) for 1+(Rank/6 Rounds.)
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|<u>System</u>: Melee Attack with Strength+[[Melee]]+Active/Armor Break. Success does no damage, but lowers PDEF by 2+(Rank/4) for 1+(Rank/6 Rounds.)
 
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|<u>Categories</u>: [[Tactics|[Tactics]]]
 
|<u>Categories</u>: [[Tactics|[Tactics]]]

Latest revision as of 01:40, 22 July 2013

The strength of a knight is not just a body made fit to wear the heaviest of armors like a set of finery, but also of the mind and skill to know how to strike their foes.  When faced with man or monster too tough for a single strike to fell, a good knight will spend his time weakening them first, wearing chinks and holes into their armor, so when the inevitable killing blow comes, it cannot be turned away.


System: Melee Attack with Strength+Melee+Active/Armor Break. Success does no damage, but lowers PDEF by 2+(Rank/4) for 1+(Rank/6 Rounds.)
Categories: [Tactics]



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