Difference between revisions of "Objection!"

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(Created page with '{| width="80%" |The wonderful thing about talkng is that it can evoke many emotions in not just the speaker, but the listener as well.  By reflecting the shock and pain of injur…')
 
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|<u>System</u>: Upon HP loss from a standard melee or ranged attack, roll Insight+[[Perform]]+Response vs To-Hit Roll.  If roll exceeds original roll, place a 1 round [Stop] Status on Target.
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|<u>System</u>: Upon HP loss from a standard melee or ranged attack, roll Insight+[[Performing]]+Response vs To-Hit Roll.  If roll exceeds original roll, place a 1 round [Stop] Status on Target.
 
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Revision as of 20:09, 7 July 2013

The wonderful thing about talkng is that it can evoke many emotions in not just the speaker, but the listener as well.  By reflecting the shock and pain of injury in their tone, sometimes it is enough to stop the person who'd just hurt them in their tracks.  Sometimes it seems ludicrous, sometimes it seems silly, but sometimes it works.


System: Upon HP loss from a standard melee or ranged attack, roll Insight+Performing+Response vs To-Hit Roll.  If roll exceeds original roll, place a 1 round [Stop] Status on Target.



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