Warcry

From CoIWiki
Revision as of 03:42, 13 March 2013 by Legion (Talk | contribs) (Created page with 'The victory cry of a Gladiator, no matter if given prematurely, is often enough to stop most foes in their tracks. Because once they hear the distinct cry of one of the arena-fo…')

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

The victory cry of a Gladiator, no matter if given prematurely, is often enough to stop most foes in their tracks. Because once they hear the distinct cry of one of the arena-forged, often times their foes become all too aware of what they face.

System: Inflict Disable on all foes in range for 3 turns. (Strength+Empathy+Warcry vs. Willpower+Fortitude+Fortitude/Concentration) affects (1+1 per 6 ranks) enemy in melee range. Cost: 8 MP

Category: [Weapon Tech]



Back to Character Abilities

Back to Gladiator