Dissonance
From CoIWiki
What you play has an effect on others. Positive or negative, those notes are heard by others, even if it's something as simple as a mouse or a rabite. Sound is a funny thing, because it can do things to the mind if one isn't careful. If you can find the right note, you can even stun a monster in it's tracks for a short time, or go so far as to make it's ears bleed a little. More than one experienced Bard has earned their drinking money by shattering a wineglass with a single note. |
System: When this Reactive is in place, and the user is successfully hit by an attack, roll Dexterity+Performing+Reactive/Dissonance. If Roll exceeds the attack roll, then after damage has been resolved, the attacker is placed under [Stop] Status for one full combat round, and loses this status on the follow round, or if the status is negated by another effect. If Attacker is under [Mute] Status, they also take Rank in Air Damage from this Reactive. |
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