Our world has an intrinsic, one would even say symbiotic link to the Spirit World. And the beings of that world have a vested, if mysterious interest in our own. Those who bridge the gap are called Summoners, who’s ability to speak to the spirits of another realm, are considered a breed apart from the common stock of mages and soldiers. It is often whispered that their contact with the Spirits, be they Esper or Lucavi, have left them changed...
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Requirements: White Mage Lvl 2, Black Mage Lvl 2, Green Mage Lvl 2
Abilities
Active Abilities
Support Abilities
Reactive Abilities
Passive Ability
- Pacting: Add +4 to any Ritual or Channelling rolls
Movement Ability
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