Difference between revisions of "Green Mage"

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(Passive Ability)
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==Passive Ability==
 
==Passive Ability==
*
+
*Arcane Survivalist: +3 to Abjuration rolls
  
 
==Movement Ability==
 
==Movement Ability==

Revision as of 06:35, 27 October 2010

Where other mages learn to hurt, or to heal as their main focus, delving into the realm of Green Magic exposes one to much more versatility, but not without cost. Green is much more about give and take, providing statuses that can enhance or debilitate their friends and foes alike, lending an occasional but needed touch of chaos to the battlefield.


Abilities

Active Abilities

Support Abilities

Reactive Abilities

Passive Ability

  • Arcane Survivalist: +3 to Abjuration rolls

Movement Ability

  • TBA

Weapon Proficiency

  • Fan, Puppet, Glove



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