Difference between revisions of "Empower"

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|School: [[Summon|[Summon]]]
 
|School: [[Summon|[Summon]]]
 
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| Check: Summoner can spend a Pyrefly to imbue an ally's weapon with Primal energy, and rolls Resilience+[[Ritual]]+Empower.  Divide the result by 4 to determine the bonus damage applied, as extra Primal damage.
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| Check: Summoner can spend a Pyrefly to imbue an ally's weapon with Primal energy, and rolls Resilience+[[Ritual]]+Active/Empower.  Divide the result by 4 to determine the bonus damage applied, as extra Primal damage.
 
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| Duration: 1 + Rank/6 Rounds
 
| Duration: 1 + Rank/6 Rounds

Latest revision as of 11:45, 14 July 2013

After studying the effects of poltergeists and other ghosts on the mortal realm, early summoners discovered that even a Pyrefly can be infused into an item to it’s benefit. While this power is limited, it may still be a boon to any ready soldier with sword or spear.


System:
School: [Summon]
Check: Summoner can spend a Pyrefly to imbue an ally's weapon with Primal energy, and rolls Resilience+Ritual+Active/Empower. Divide the result by 4 to determine the bonus damage applied, as extra Primal damage.
Duration: 1 + Rank/6 Rounds
Element: Primal
Cost: 4 MP
Area of Effect: 0
Status:



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