Difference between revisions of "Pyreguard"

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(Created page with 'The sensation of the ‘chill of the grave’ that is often felt when close to a place where many have died is said to be the effect of coming close to a Pyrefly. Summoners foun…')
 
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The sensation of the ‘chill of the grave’ that is often felt when close to a place where many have died is said to be the effect of coming close to a Pyrefly.  Summoners found this was in fact the truth, and a controlled Pyrefly can actually infuse another with a mote of defensive power, like the little brother of a White Mage’s Protect spell.  
 
The sensation of the ‘chill of the grave’ that is often felt when close to a place where many have died is said to be the effect of coming close to a Pyrefly.  Summoners found this was in fact the truth, and a controlled Pyrefly can actually infuse another with a mote of defensive power, like the little brother of a White Mage’s Protect spell.  
  
<b><u>System</u>:</b> Summoner expends an action to sacrifice all his Pyreflies to defend a single ally, negating damage as one.  At least 1 HP will get through on any single attack, but any leftover Pyrefly HP means the ally can be guarded for another round.
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<b><u>System</u>:</b> Summoner expends an action to sacrifice all his Pyreflies to defend a single ally, negating damage as one.  The amount of damage negated equals 25% of the total HP of the summoned Pyreflies, plus an additional 25% every 8 ranks.  At least 1 HP will get through on any single attack, but any leftover Pyrefly HP means the ally can be guarded for another round.
  
  

Revision as of 03:08, 8 April 2013

The sensation of the ‘chill of the grave’ that is often felt when close to a place where many have died is said to be the effect of coming close to a Pyrefly. Summoners found this was in fact the truth, and a controlled Pyrefly can actually infuse another with a mote of defensive power, like the little brother of a White Mage’s Protect spell.

System: Summoner expends an action to sacrifice all his Pyreflies to defend a single ally, negating damage as one. The amount of damage negated equals 25% of the total HP of the summoned Pyreflies, plus an additional 25% every 8 ranks. At least 1 HP will get through on any single attack, but any leftover Pyrefly HP means the ally can be guarded for another round.


Category: [Summon Magic]



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