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  • 22:26, 10 July 2013 (diff | hist) . . (+664). . N Acrobatics(Created page with '{| width="80%" |Learn how to run?  You've got to learn how to fall.  Yeah, it hurts, but you have to learn to be unafraid of that impending pain, and how to cushion yourself ag…') (current)
  • 22:25, 10 July 2013 (diff | hist) . . (+753). . N Freerunning(Created page with '{| width="80%" |Working the Rooftop Highways takes more skill than any novice realizes.  You see couriers and messengers stumble along, trying to be like us, and you cannot help…') (current)
  • 22:25, 10 July 2013 (diff | hist) . . (+857). . N Rope Dart(Created page with '{| width="80%" |This little beauty is something that the Viera invented a long time ago for the purposes of hunting.  A sharp spike on the end of a thin but strong cord that can…') (current)
  • 22:25, 10 July 2013 (diff | hist) . . (+955). . N Caltrops(Created page with '{| width="80%" |Admittedly, not every Footpad likes to use these little beauties, but there's something to be said for carrying a little something extra just in case.  Not every…')
  • 22:24, 10 July 2013 (diff | hist) . . (+717). . N Foresight(Created page with '{| width="80%" |After you learn how to keep momentum, you have to learn how to read your terrain.  See the roofs, look for the places to hook an arm, look for where the guards a…') (current)
  • 22:23, 10 July 2013 (diff | hist) . . (+1). . Take Down(current)
  • 22:22, 10 July 2013 (diff | hist) . . (+842). . N Take Down(Created page with '{| width="80%" |Catch a guard or one of those fancy mercs that merchies hire off-balance and you can hit them harder than they'd expect.  Get some air, and put your knees in, an…')
  • 22:18, 10 July 2013 (diff | hist) . . (+955). . N Slide Kick(Created page with '{| width="80%" |Ever play ball in an orphanage yard?  You know the game, where you try and kick the ball into a bucket turned on it's side being guarded by a half-dozen other pu…') (current)
  • 22:17, 10 July 2013 (diff | hist) . . (+13). . Running Kick(current)
  • 22:16, 10 July 2013 (diff | hist) . . (+788). . N Running Kick(Created page with '{| width="80%" |Momentum is important, because with it you can leap farther and hit harder than you could otherwise.  With a good head of steam in a run, you can hit somoene wi…')
  • 22:13, 10 July 2013 (diff | hist) . . (+187). . Bard(current)
  • 22:07, 10 July 2013 (diff | hist) . . (+1,118). . N Brigand(Created page with '{| width="80%" |Every man has his price, and when that price isn't paid up, sometimes you have to remind them of it by bouncing their skull off the cobblestones.  The life of a …') (current)
  • 22:04, 10 July 2013 (diff | hist) . . (+1,022). . N Trickster(Created page with '{| width="80%" |The art of a confidence game is like music.  The right notes make a symphony that leave the audience in awe of their prowess, but when it goes sour... it really …') (current)
  • 22:02, 10 July 2013 (diff | hist) . . (+8). . Footpad(current)
  • 22:00, 10 July 2013 (diff | hist) . . (+1,001). . N Footpad(Created page with '{| width="80%" |Any fool can learn to pick a pocket, and most fools can before they get a hand chopped off for their troubles.  But just because you can take something, doesn't …')
  • 23:31, 9 July 2013 (diff | hist) . . (+50). . Elementalist(Passive Ability) (current)
  • 23:30, 9 July 2013 (diff | hist) . . (+698). . N Quicksand(Created page with '{| width="80%" | To become an Elementalist, one must first befriend nature itself. And being a friend with nature gives one certain benefits. When being charged by a foe, the E…')
  • 23:30, 9 July 2013 (diff | hist) . . (+573). . N Nature's Fury(Created page with '{| width="80%" | The world around us all is alive. And it breathes in it’s own way. And sometimes it becomes put out when those who exist with it do not treat it with respect…') (current)
  • 23:30, 9 July 2013 (diff | hist) . . (+522). . N Elemental Ward(Created page with '{| width="80%" | Walking with the power of nature at their command, Elementalists not only have learned how to utilize those magics, but also how to resist their effects. This d…') (current)
  • 23:26, 9 July 2013 (diff | hist) . . (+634). . N Choke(Created page with '{| width="80%" |Air is something that every mortal being takes for granted with every breath in, and every exhale. But what can be taken in, can be taken away, and a skilled Ele…') (current)

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