Summoner

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Revision as of 23:12, 9 July 2013 by Kioshi (Talk | contribs) (Passive Ability)

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Our world has an intrinsic, one would even say symbiotic link to the Spirit World. And the beings of that world have a vested, if mysterious interest in our own. Those who bridge the gap are called Summoners, who’s ability to speak to the spirits of another realm, are considered a breed apart from the common stock of mages and soldiers. It is often whispered that their contact with the Spirits, be they Esper or Lucavi, have left them changed...

Requirements: White Mage Lvl 2, Black Mage Lvl 2, Green Mage Lvl 2

Abilities

Active Abilities

Support Abilities

Reactive Abilities

Passive Ability

  • Pacting: Add +4 to any Ritual or Channelling rolls

Movement Ability

  • TBA

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