Water

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Considered that which brings life, Water is an element that is calm and placid one moment, and then chaotic and furious the next. Water will save life, and give life, and as such, a canny Wizard learns to use it to his own advantage.


System:
School: [Black Magic]
Check: Attunement+Arcana+Active/Water
Element: Water
Spell Power: MATK 15
Cost: 4 MP
Area of Effect: Single Target



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