Bluff

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It's a simple act really... some call it stupid, others call it daring, but it is again a case of where results are more important than actions. All it is, is staring danger in the face, telling it to take a swing, and just HOPE that it's stupid enough and angry enough to do it and fall short.


System: When attacked the defender may make a skill check of Willpower+Subterfuge+Reactive/Bluff to negate the incoming attack. Must meet or exceed standard melee attack roll. If unsuccessful a standard defense may also be used.



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