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  • 22:26, 10 July 2013 (diff | hist) . . (+664). . N Acrobatics(Created page with '{| width="80%" |Learn how to run?  You've got to learn how to fall.  Yeah, it hurts, but you have to learn to be unafraid of that impending pain, and how to cushion yourself ag…') (current)
  • 22:25, 10 July 2013 (diff | hist) . . (+753). . N Freerunning(Created page with '{| width="80%" |Working the Rooftop Highways takes more skill than any novice realizes.  You see couriers and messengers stumble along, trying to be like us, and you cannot help…') (current)
  • 22:25, 10 July 2013 (diff | hist) . . (+857). . N Rope Dart(Created page with '{| width="80%" |This little beauty is something that the Viera invented a long time ago for the purposes of hunting.  A sharp spike on the end of a thin but strong cord that can…') (current)
  • 22:25, 10 July 2013 (diff | hist) . . (+955). . N Caltrops(Created page with '{| width="80%" |Admittedly, not every Footpad likes to use these little beauties, but there's something to be said for carrying a little something extra just in case.  Not every…')
  • 22:24, 10 July 2013 (diff | hist) . . (+717). . N Foresight(Created page with '{| width="80%" |After you learn how to keep momentum, you have to learn how to read your terrain.  See the roofs, look for the places to hook an arm, look for where the guards a…') (current)
  • 22:23, 10 July 2013 (diff | hist) . . (+1). . Take Down(current)
  • 22:22, 10 July 2013 (diff | hist) . . (+842). . N Take Down(Created page with '{| width="80%" |Catch a guard or one of those fancy mercs that merchies hire off-balance and you can hit them harder than they'd expect.  Get some air, and put your knees in, an…')
  • 22:18, 10 July 2013 (diff | hist) . . (+955). . N Slide Kick(Created page with '{| width="80%" |Ever play ball in an orphanage yard?  You know the game, where you try and kick the ball into a bucket turned on it's side being guarded by a half-dozen other pu…') (current)
  • 22:17, 10 July 2013 (diff | hist) . . (+13). . Running Kick(current)
  • 22:16, 10 July 2013 (diff | hist) . . (+788). . N Running Kick(Created page with '{| width="80%" |Momentum is important, because with it you can leap farther and hit harder than you could otherwise.  With a good head of steam in a run, you can hit somoene wi…')
  • 22:13, 10 July 2013 (diff | hist) . . (+187). . Bard(current)
  • 22:07, 10 July 2013 (diff | hist) . . (+1,118). . N Brigand(Created page with '{| width="80%" |Every man has his price, and when that price isn't paid up, sometimes you have to remind them of it by bouncing their skull off the cobblestones.  The life of a …') (current)
  • 22:04, 10 July 2013 (diff | hist) . . (+1,022). . N Trickster(Created page with '{| width="80%" |The art of a confidence game is like music.  The right notes make a symphony that leave the audience in awe of their prowess, but when it goes sour... it really …') (current)
  • 22:02, 10 July 2013 (diff | hist) . . (+8). . Footpad(current)
  • 22:00, 10 July 2013 (diff | hist) . . (+1,001). . N Footpad(Created page with '{| width="80%" |Any fool can learn to pick a pocket, and most fools can before they get a hand chopped off for their troubles.  But just because you can take something, doesn't …')
  • 23:31, 9 July 2013 (diff | hist) . . (+50). . Elementalist(Passive Ability) (current)
  • 23:30, 9 July 2013 (diff | hist) . . (+698). . N Quicksand(Created page with '{| width="80%" | To become an Elementalist, one must first befriend nature itself. And being a friend with nature gives one certain benefits. When being charged by a foe, the E…')
  • 23:30, 9 July 2013 (diff | hist) . . (+573). . N Nature's Fury(Created page with '{| width="80%" | The world around us all is alive. And it breathes in it’s own way. And sometimes it becomes put out when those who exist with it do not treat it with respect…') (current)
  • 23:30, 9 July 2013 (diff | hist) . . (+522). . N Elemental Ward(Created page with '{| width="80%" | Walking with the power of nature at their command, Elementalists not only have learned how to utilize those magics, but also how to resist their effects. This d…') (current)
  • 23:26, 9 July 2013 (diff | hist) . . (+634). . N Choke(Created page with '{| width="80%" |Air is something that every mortal being takes for granted with every breath in, and every exhale. But what can be taken in, can be taken away, and a skilled Ele…') (current)
  • 23:26, 9 July 2013 (diff | hist) . . (+675). . N Scour(Created page with '{| width="80%" |Pulling power from the earth itself, dust and rock become sand. Ask any desert dweller, and they will tell you the horrors of sand. Eyes stung shut, skin flayed…') (current)
  • 23:26, 9 July 2013 (diff | hist) . . (+650). . N Drown(Created page with '{| width="80%" |Water is a dangerous thing, but like any predator it is sometimes seen as beautiful and gentle in it’s own right. In the hands of an Elementalist, empowered wa…') (current)
  • 23:25, 9 July 2013 (diff | hist) . . (+636). . N Jolt(Created page with '{| width="80%" |The power of a storm is wonderful and frightening to behold. It brings blessed rain, but also the hammer of the skies. Lightning. Strikes of lightning summoned …') (current)
  • 23:24, 9 July 2013 (diff | hist) . . (+551). . N Freeze(Created page with '{| width="80%" |The chill of cold can be put into anything. It makes metal shriek, it causes leather to brittle, it makes cloth useless, and it turns the skin blue. Frost not o…') (current)
  • 23:21, 9 July 2013 (diff | hist) . . (+557). . N Burn(Created page with '{| width="80%" |Connecting themselves to a natural source of Fire, an Elementalist channels that through themselves and outwards and their foes. This flame does not just burn, i…') (current)
  • 23:12, 9 July 2013 (diff | hist) . . (+49). . Summoner(Passive Ability) (current)
  • 23:11, 9 July 2013 (diff | hist) . . (+568). . N Summoner's Calm(Created page with '{| width="80%" | At the beginning of their teachings, a Summoner is taught to calm their mind of all emotion, and all errant thought until they have only their purpose and their …') (current)
  • 23:11, 9 July 2013 (diff | hist) . . (+560). . N Critical: MP Restore(Created page with '{| width="80%" | Death is as common as life, so any place that a Summoner can step is a place where a spirit has passed to another realm, or has entered to this one. Which means…')
  • 23:09, 9 July 2013 (diff | hist) . . (+727). . N Avatar(Created page with '{| width="80%" | It takes a rare breed to ask a Spirit to come to the physical world and fight for them.  It needs a person who is willing to bind themselves so closely to one f…') (current)
  • 23:08, 9 July 2013 (diff | hist) . . (+732). . N Manifestation(Created page with '{| width="80%" | Channellers, as they are called, are the odd duck of the Summoners.  Instead of asking for the Spirit's direct help, they have asked the Spirit to embody themse…') (current)
  • 23:08, 9 July 2013 (diff | hist) . . (-16). . Summoner(Support Abilities)
  • 23:07, 9 July 2013 (diff | hist) . . (+610). . N Spirit Calling(Created page with '{| width="80%" | Spirits are loathe to exist on the Mortal Plane for long, as the binding nature of a physical form coupled with the restraints required to manifest there often t…') (current)
  • 23:07, 9 July 2013 (diff | hist) . . (+659). . Blood Price(current)
  • 23:05, 9 July 2013 (diff | hist) . . (-9). . Summoner(Support Abilities)
  • 23:05, 9 July 2013 (diff | hist) . . (+19). . Pyreguard(current)
  • 23:03, 9 July 2013 (diff | hist) . . (+71). . Empower
  • 23:02, 9 July 2013 (diff | hist) . . (-690). . Summon Pyreflies
  • 23:01, 9 July 2013 (diff | hist) . . (-1). . Call
  • 23:00, 9 July 2013 (diff | hist) . . (+1,068). . N Call(Created page with '{| width="80%" |The 'Call' of a Summoner is the heart of their abilities, the connection they have to the Spirit Realms and the beings that they have bargained for in order to us…')
  • 22:58, 9 July 2013 (diff | hist) . . (-8). . Summoner(Active Abilities)
  • 22:55, 9 July 2013 (diff | hist) . . (+731). . N Learn(Created page with '{| width="80%" | There is a very small window between observation and effect when a spell is cast. For something as complex as a standard spell, only rote and practice will brin…') (current)
  • 22:55, 9 July 2013 (diff | hist) . . (+595). . N Concussive Blow(Created page with '{| width="80%" | Chaos can be your friend, something which a Blue Mage knows all too well. They can channel the beginnings of a Confuse spell into their weapons, letting it’s …') (current)
  • 22:54, 9 July 2013 (diff | hist) . . (+433). . N Monster Lore(Created page with '{| width="80%" | Traditionally Monster Lore is learned from books. Blue Mage monster lore comes from stabbing, slashing, crushing, and otherwise. Trial and error for them means…') (current)
  • 22:52, 9 July 2013 (diff | hist) . . (-1). . Blink(current)
  • 22:52, 9 July 2013 (diff | hist) . . (+765). . N Blink(Created page with '{| width="80%" |Not every Blue Mage is downright crazy.  Some are cunning and astute scholars who use their abilities to keep themselves from harm as long as possible to learn w…')
  • 22:51, 9 July 2013 (diff | hist) . . (+11). . Blue Mage(Active Abilities) (current)
  • 22:49, 9 July 2013 (diff | hist) . . (+825). . N Charm(Created page with '{| width="80%" |Depending on who you ask, this is the most dangerous spell ever created. Rumored to have been spawned from a practical joke, the Charm spell is deadly when used …')
  • 22:48, 9 July 2013 (diff | hist) . . (+688). . N Mini(Created page with '{| width="80%" |Some might consider this spell to be relatively useless, in some cases rather insulting. Being turned into a pocket sized version of themselves... but for a Blue…') (current)
  • 22:47, 9 July 2013 (diff | hist) . . (+644). . N Confuse(Created page with '{| width="80%" |While status magics are the realm of Green magic, Blue Mages have picked up a few of their tricks along the way as well. Used primarily for keeping additional fo…') (current)
  • 22:44, 9 July 2013 (diff | hist) . . (+514). . N Blue Magic(Created page with '{| width="80%" | The staple of the Blue Mage, their collective knowledge of how monsters channel magic in their own version of spells, this is their ability to cast what they hav…') (current)

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